Contact The Game marketer
Contact Us!
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Mortal Online II

CHOOSE YOUR LEGACY

With the developers working hard to build this ambitious game they had not found the time to carry out sufficient marketing and as such the game had slipped under the radar of many people. We had to get influencers to engage with Mortal Online 2, get people to talk about Mortal Online 2, and get enough users on the servers so that Star Vault can successfully carry out their stress test. We prepared a press release to announce the stress test and contact influencers to see if they were interested in testing and early access reviewing the game.

30M
Impressions
1.5M
Clicks
120%
Download Increase

Phase 1

We began by analysing the state of play with Mortal Online 2, getting to know how many people were currently aware of the game and its’ predecessor (particularly within the MMORPG community). After carrying out this analysis we knew that the best plan of attack would be to firstly prepare a press release for the stress test to get the word out to gaming media outlets and also to reach out to influencers and content creators to see if they wanted to early access review the game on closed beta and promote the stress test.

from our client
"The Game Marketer helped us bring in so many players on launch day that it almost broke our servers. The staff is very friendly, experts in their field, and most importantly they provide results."
Henrik Nyström
Founder / CEO

Phase 2

Phase 2 saw us action the plans we put together in phase 1. This started with rolling out the press release to begin getting word out about the stress test. This lead to several articles being published about the upcoming stress test event on the likes of MassivelyOP, and worthplaying.com and thousands of stress test beta keys being given out to players. The next step was to reach out to influencers to see if they were interested in getting early access to the game. This was a great success, with users such as ESO, Asmongold and Ser Medieval making some fantastic content around Mortal Online 2 and alerting their fans to the upcoming stress test. You can check some of those videos out down below.

The Results

This project was a great success, with videos about Mortal Online 2 amassing hundreds of thousands of views, generating a real buzz around the game. The stress test was a success, actually being extended by several days. The servers received plenty of traction, and the game received a great deal of exposure with many new beta keys being purchased in anticipation of the full release

Latest & greatest

Dive Deeper
The Game Marketer World of Warships Client
The team demonstrated exceptional dedication in delivering effective influencer marketing support, greatly contributing to our success in enhancing new player acquisition within our targeted markets.
Jing Kai
Product Marketing Manager APAC, Wargaming
The Game Marketer Doctor Who-Worlds Apart Client
Their paid media expertise allowed us to identify the right markets for a soft launch...and their creative output let us translate the best of our game content to eyes around the world.
Tony Pearce
Co-Founder / CEO, Reality Plus
The Game Marketer Mortal Online 2 Client
The Game Marketer helped us bring in so many players on launch day that it almost broke our servers. The staff are very friendly, experts in their field, and most importantly, they provide results.
Henrik Nyström
Founder / CEO, Star Vault
The Game Marketer The Hunter-Call of the Wild Client
The team always delivered great results, and had great reporting on top of that. In addition, they always shared best practices and went above and beyond answering our Asian customers' questions on social platforms.
Jimmy Tisell
Community Lead, Avalanche Studios
The Game Marketer Alice Gear Aegis Client Review
We really appreciate all of The Game Marketer’s support up to now and would gladly work with them again in the future for appropriate projects.
Andy Pearson
Chief Strategy Officer, PQube
The Game Marketer Cities-Skylines Client
It was a pleasure to work with The Game Marketer! Their proactiveness and suggestions of different solutions were much appreciated throughout the whole campaign cycle.
Julija Laskovska
User Acquisition Manager, Paradox Interactive

Let's Find Out What Your Game Actually Needs

No pitch decks, no pushy sales calls. Just an honest conversation about your game and where it could go. Fill in the form and one of our team will reach out personally.

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Prefer to talk directly? info@thegamemarketer.com · +44 (0) 330 043 0038